The world of technology has made vast strides in the last decade, with innovative new ideas and advances in fields such as Extended Reality (XR), Virtual Reality (VR), Augmented Reality (AR) and robotics. However, while there are some examples of robotics being used in everyday life - such as automatic vacuum cleaners or lawnmowers, they are still not widely used. One of the reasons we feel that we encounter this difficulty of acceptance is that the ability to interact in a natural and intuitive way is lacking.
For example, this ability to interact is particularly relevant when it comes to public spaces such as offices, museums, and other institutions, where XR and robotics must be able to interact naturally with untrained users, forcing a level of trust and familiarity that can only come from careful design and implementation.
Another major obstacle preventing widespread adoption is the issue of trust. Many people are understandably concerned about technology spying or stealing their personal data. Thus, it is essential that we build trust in these technologies from the ground up, ensuring that they are designed to be secure and trustworthy.
Finally, the architecture of these systems is also important. Modular development is key to ensuring that these technologies can be customized for different situations while using the same underlying system can help people feel more comfortable and familiar with them.
In conclusion, while XR, VR, AR and robotics have enormous potential, there are still many obstacles to their widespread use in everyday life. Natural interaction, trust and careful design are all essential if we are to make these technologies more accessible and useful for everyone. At SERMAS, we are focusing on these topics with the primary objective of humanizing these systems and making them more socially acceptable to users, thus demystifying their problematic aspects.